The much-anticipated mobile game for iOS devices may require an always-on Internet connection, according to an interview with the game’s producer.
Apparently there’s a small catch with Nintendo’s much-anticipated ‘Super Mario Run’ mobile video game, which will be available for Apple iOS devices on December 15: you can’t play it offline.
At least that’s what series creator and ‘in an interview.‘ producer Shigeru Miyamoto told online site Mashable
Here’s what Miyamoto said to Mashable though a translator:
“We wanted to be able to leverage that network connection with all three of the [Super Mario Run] modes to keep all of the modes functioning together and offering the game in a way that keeps the software secure,” Miyamoto said. “This is something that we want to continue to work on as we continue to develop the game.”
Miyamoto then went on to explain that the risk of piracy was behind Nintendo’s security concerns.
To be clear, Nintendo still has not confirmed that nothing was lost in translation and that Miyamot was understood correctly and that his quotes are accurate.